"Paper, Pixels, and Preservation" is
an exhibit about preserving books and videogames. It highlights the challenges
of preserving video games, and allows visitors a chance to play some games
based on literary sources. The exhibit also demonstrates ways the Library
preserves its collections, and how users can help the Library keep its
collections in good condition.
The Library is a place not only for accessing
information, but also for preserving it for future generations. At
Howard-Tilton Memorial Library, we work to protect our books from harm and keep
them in good condition for library users. This exhibit will demonstrate ways
that the Library preserves its collections, and show you how you can help keep
our collections safe.
The Library preserves the physical books it
holds in order to ensure the long-term existence of the narratives contained
within. So in this exhibit we also present films and computer games that are
based on literature to demonstrate the importance of preserving the original source
material in addition to its many derivatives. What if the only version of The
Inferno that was preserved is the video game? Or what if the video game is
entirely lost, and future generations never know of the persisting cultural
significance of Dante’s work?
Collecting, providing access to, and preserving
computer and video games is another way that libraries and archives preserve
our cultural heritage. This exhibit provides an introduction to video game
preservation, but for more information on ways that video games are being
preserved, as well as general preservation information, visit http://libguides.tulane.edu/preservation
The presentation station gives visitors a chance
to play The Great Gatsby game and view first hand an example of a game
based on a literary source. The Great Gatsby ebook is also displayed on
the presentation station.